

- #Fatal frame 4 dolphin settings 1080p#
- #Fatal frame 4 dolphin settings drivers#
- #Fatal frame 4 dolphin settings full#
When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).
#Fatal frame 4 dolphin settings drivers#
Speaking about performance i got a significant Dolphin boost time ago with updating my Nvidia drivers too.Your current IP address has been blocked due to bad behavior, which generally means one of the following:
#Fatal frame 4 dolphin settings 1080p#
Anyway i'm using JIT with DSP-HLE and prefer DX9 'cause it keeps 1080p res anytime. Sorry, since i started playing with a previous revision i didn't check the beginning with 4299 and i have to say i have little slow downs, but let's say 5FPS less back on the corridor (but if you don't look at FPS counter you don't notice it) I think the part from the room back to beginning point (elevator hall) is not a performance problem but an emulation optimization one. Anyway with that unchecked i'm on solid-rock 30FPS with my (same as Core2Duo with Dolphin) using Orleans 4922 build at 1920x1080.

(01-28-2010, 11:53 PM)sensor Wrote: (01-28-2010, 09:53 PM)pilone71 Wrote: Well, i noticed that on recent versions V-Sync is acting very badly on this game, so i turned it off.
#Fatal frame 4 dolphin settings full#
Don't know how you managed constant full speed.ĭo you use DSP-HLE or DSP-LLE plugin for sound and JIT or JITIL? I tried JitIL too, but it seemed to me exactly like JIT speed-wise in this game. I tried also D3D9 plugin, but it was a bit slower that default OpenGL.

a noticeable slowdown occurs after you pick up the torch in the beginning and walk in the long hallway returning to the elevator hall. I also play on r4922 32-bit but my C2D 2.4 is overclocked to 2.8 Ghz and I have noticeable slowdowns here and there. Hm, so you say you have constant full speed with just C2Q (which is the same as C2D in Dolphin as you correctly mentioned) Ghz? The problem with Orleans buids is that he's not keeping all revisions in his Archives so you have to be lucky downloading them the same time it's released as new, as i did. Anyway with that unchecked i'm on solid-rock 30FPS with my (same as Core2Duo with Dolphin) using Orleans 4922 build at 1920x1080.Īlso i set Frame Limit from 60 to 120 (the game is very smooth and it doesn't slow down any FPS, it's just not skipping them). (01-28-2010, 09:53 PM)pilone71 Wrote: Well, i noticed that on recent versions V-Sync is acting very badly on this game, so i turned it off.
